Tuesday, 8 December 2009
Ammo Crate
This is a simple ammo crate i have been creating in 3DS Max. Again the modeling is simple and i ve hidden some unfinished geometry. Again ive been focusing on texturing for this project! I ve been fiddling around a bit more with my texture sheets!
Tuesday, 1 December 2009
Wednesday, 25 November 2009
Oil Drum
Monday, 23 November 2009
Moodboard
This is the moodboard i have done, to demonstrate the look and feel of my concept development game 'Deadpool's Games'. I drew Deadpool and sport/racer out of the hat, which i then had to make a game from. This document goes hand in hand with the main games design document im working on at the moment!
Friday, 6 November 2009
Team Project
Expressions
Monday, 26 October 2009
Again and again
Well after about a week and a half of plodding away at my head mesh and 2 models later i now finally have something that is vaguely respectable and animatable (ish). (You can see the difference between the rubbish model below and this one.) Doing it and re-doing the mesh really showed me alot about the process, consequently i now see edge loops in my sleep.. but its worth it i suppose! Im now focusing on my Design Doc for concept development , its going well ive pretty much done it all i need to do is explain the user design experience! Just had a bit of down time playing Borderlands (Such a beast) pretty productive night all in all!
Saturday, 17 October 2009
Well, im finally having some time off. In Sheffield at the moment. I ordered a few books before i left though so i should have some new material to read through when i get back. Hopefully the books should e especially helpfull with character modelling and animation because my next assignment is to model the head of my 3d character! I cant wait to get stuck in!
Wednesday, 14 October 2009
Madness?
Call me mad but having finished my two main projects in 3D about 2 hours ago, why is it that i find myself animating a short taster for our group project game, i must have the bug is all i can say!
The Last Renders!
Im currently rendering the final images for both my Still life and Castle hill project! Its been a long 2 weeks of tutorialing, experimenting and not much sleeping but i ve finally got there. Im sort of happy with the result, although annoyingly, now i know the process of constructing each scene i think i could do alot better if i did it again!
The Long Haul
Well, i finally made some considerable progress on my 'Castle Hill' Project yesturday and this morning. After several problems with Max 10's renderer i, scrapped what i had done at about 9pm and started again in max 9. I managed to model the majority of the detail i need on the tower but only got to bed at 7am :S. Now im getting back to work to finish it off!
Monday, 12 October 2009
Late Night Rendering
Once again i find myself tirelessly sat at my computer waiting for my computer to render my latest project for 3D Character Animation. I ve been working on the, 'Still Life' Project for about 2 weeks now, although mainly in the past couple of days. Progress has been quite slow as i have had to teach myself quite alot from my books and online. However i think tonight i might finally have something to say for it all (and thats the best part!)
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