Monday, 22 March 2010
Building
Here is an image of what i am working on at the moment. I have had a few re-tries on this especially when it comes to texturing, throughout developing the building (of which there are more this is just the first) i learned the importance of utilising Zero too One texture space to maximise the detail on my textures. The Diffuse texturing was created using Photo shop, I used Crazy Bump for the normal mapping.
Friday, 12 March 2010
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