Saturday, 18 September 2010

A New Year


Well its coming up to the start of the new educational year, so I thought why not learn something new, so i've tasked myself with getting to grips with Mudbox. Also i started my placement at Canalside Studios, im almost 3 weeks in now and loving it, each day has its own challenges, which is great!

Thursday, 15 April 2010

'Undertown'









Here are some additional renders of my 'Undertown' scene.

Sunday, 11 April 2010

3D Scene


Here is a render of a scene I am working on for uni.

Monday, 22 March 2010

Building


Here is an image of what i am working on at the moment. I have had a few re-tries on this especially when it comes to texturing, throughout developing the building (of which there are more this is just the first) i learned the importance of utilising Zero too One texture space to maximise the detail on my textures. The Diffuse texturing was created using Photo shop, I used Crazy Bump for the normal mapping.

Friday, 12 March 2010

Sunday, 21 February 2010

3D Pong















Here is a screenshot and a short video of 3D pong i made using XNA 3dsmax and photoshop.

X48





Well this weekend was an interesting one! Me and 4 course mates took part in the microsoft X48 games competition, we were given 48 hours to create a working game to be judged! Here are a few pictures of the event and the game we produced!

Sunday, 7 February 2010

Zbrush Normals




This is a prop for a 3D environment i am making. I did all the normal mapping using Zbrush, the diffuse texture was put together in photoshop while the modeling and uv layout was done in 3DS Max.

Monday, 11 January 2010

Friday, 8 January 2010

A random scene


A random scene ive been working on, it depicts the tunnel under wakefield road in Huddersfield. I am just begining texturing it now!

Tuesday, 5 January 2010

Character


Here is a render of the body i have made for my character, i was going for a simple cartoon style. All i need to do now is sort the edge loops, texture and rig it.... yes... all. Had fun making this one as it didnt throw many problems at me!